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JUNIOR DEV SEASON III:
ALL FIELDS, ONE ARENA

Cameroon's flagship multi-division skills tournament by Looping Binary. Developers, designers, and growth builders compete on real work — real audiences, real numbers, real stakes — in front of people who are hiring. Reserve your spot for Season III.

3 DivisionsTeams of 5Real productsOne Demo DayDouala, Cameroon

Select Your Path

DIV_01

Tech (Build)

Web, mobile, data, ML & security — building the kind of real products Looping Binary actually ships. 8-week build.

  • Web / Mobile / Data
  • ML & Cybersecurity
Initialize Mission
DIV_02

Creative (Design)

UI/UX, graphics, and video — the visual identity and craft behind every product. 6-week build + buffer.

  • UI/UX & Graphics
  • Video Editing
Initialize Mission
DIV_03

Growth (Scale)

Digital marketing, content & social — growing real audiences with real, reportable numbers. 5-week run + buffer.

  • Digital Marketing
  • Content & Social
Initialize Mission

EVERYTHING YOU NEED TO SUCCEED

Our ecosystem is built by developers, for developers. We provide the infrastructure; you provide the talent.

Collaborative Teams

Work in multidisciplinary squads mirroring real-world corporate environments.

Real-World Projects

Skip the tutorials. Build production-grade software used by actual end-users.

Expert Mentorship

Direct access to industry veterans who have scaled products to millions.

Arena Rankings

Level up your profile through successful contributions and peer reviews.

TECH STACK

MODERN TECHNOLOGIES

We don't teach old tech. You'll master the tools currently dominating the high-end dev market.

React/Next.js
TypeScript
AWS / Vercel
Supabase / PG
DEV_SYSTEM_V3

What Our Members Say

Junior Dev Season III transformed how I approach complex systems. The collaborative nature of the projects is exactly what I needed to land my first Senior role.

Alex Chen

TECH DIVISION

As a designer, finding developers who actually understand visual systems is rare. This arena bridges that gap perfectly. It's a true collaborative lab.

Sarah Miller

CREATIVE DIVISION

The growth strategies I learned here were immediately applicable. Scaling a project from 0 to 10k users in 4 weeks was an incredible rush.

Mark Thompson

GROWTH DIVISION